Wednesday, March 19, 2008

Win Runner Q & A Part 4

Win Runner Q & A Part 4

31. How do you view the contents of the GUI map?

a) GUI Map editor displays the content of a GUI Map. We can invoke GUI Map Editor from the Tools Menu in WinRunner. The GUI Map Editor displays the various GUI Map files created and the windows and objects learned in to them with their logical name and physical description.

32. When you create GUI map do you record all the objects of specific objects?

a) If we are learning a window then WinRunner automatically learns all the objects in the window else we will we identifying those object, which are to be learned in a window, since we will be working with only those objects while creating scripts.

33. What is the purpose of set_window command?

a) Set_Window command sets the focus to the specified window. We use this command to set the focus to the required window before executing tests on a particular window.

Syntax: set_window(, time);

The logical name is the logical name of the window and time is the time the execution has to wait till it gets the given window into focus.

34. How do you load GUI map?

a) We can load a GUI Map by using the GUI_load command.

Syntax: GUI_load();

35. What is the disadvantage of loading the GUI maps through start up scripts?

a) If we are using a single GUI Map file for the entire AUT then the memory used by the GUI Map may be much high.

b) If there is any change in the object being learned then WinRunner will not be able to recognize the object, as it is not in the GUI Map file loaded in the memory. So we will have to learn the object again and update the GUI File and reload it.

36. How do you unload the GUI map?

a) We can use GUI_close to unload a specific GUI Map file or else we call use GUI_close_all command to unload all the GUI Map files loaded in the memory.

Syntax: GUI_close(); or GUI_close_all;

37. What actually happens when you load GUI map?

a) When we load a GUI Map file, the information about the windows and the objects with their logical names and physical description are loaded into memory. So when the WinRunner executes a script on a particular window, it can identify the objects using this information loaded in the memory.

38. What is the purpose of the temp GUI map file?

a) While recording a script, WinRunner learns objects and windows by itself. This is actually stored into the temporary GUI Map file. We can specify whether we have to load this temporary GUI Map file should be loaded each time in the General Options.

39. What is the extension of gui map file?

a) The extension for a GUI Map file is “.gui”.

40. How do you find an object in an GUI map.

a) The GUI Map Editor is been provided with a Find and Show Buttons.

i To find a particular object in the GUI Map file in the application, select the object and click the Show window. This blinks the selected object.

ii.To find a particular object in a GUI Map file click the Find button, which gives the option to select the object. When the object is selected, if the object has been learned to the GUI Map file it will be focused in the GUI Map file.

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